Technique: video projection using tridimensional mapping on models and surrounding walls.
Make up: Minata Mus make-up studio
Models: Francisca Benavides / Macarena Cox
Apparel design by Loreto Correa
Production & Art Direction: Germán Gana / José M. Ramos
Music: Sixteen by Le Tigre
loretocorrea.com
delightlab.com
This is some very nice projection work. I’m not sure what it takes to qualify for video mapping, but this is really cool.
Read more about it here, http://blog.rosebrand.com/post/2011/03/03/Projected-Scenery-in-Set-Design.aspx
We have a new Twitter account.
Integrated Visions Productions has created a new twitter account to discuss video mapping, projection art and the marriage of art and technology in general. If you like this blog, please follow us on Twitter @Integrated_VP. We look forward to tweeting with you.
cubica v2by visualicious ![]()
"Portal": 3D Projection Mapped Sculpture
: a mind warping video projection mapping collaboration on a sculptural screen designed by artist Kris D with video mapping content designed by Integrated Visions Productions’ Bryan and Michelle Dodson.
Kris D: Screen Design and Fabrication
Bryan Dodson: Animation, Fabrication, and Editing
Michelle Dodson: Animation and Fabrication
Adam Barfield: Musical Score
For information about the making of the piece, please see vimeo.com/20575551.
For more information about the artists involved, please visit the following:
krisd.net/
integratedvisions.net/
Video mapping on sneaker/shoe by Fader and VJ Leo.
Live video mapping by Dr. K
Built for the Kazimier Records Launch this was used for the Dogshow set. the horn measures 2m wide x 4m long and is video mapped using Modul8.
Mapping VJ set at Creamfields Florianopolisby Viktor Vicsek
As part of the international Scenography Festival EXHIBIT! 2010, URBANSCREEN ran a one week workshop dealing with “Lumentecture - videomapping in urban space”. In collaboration with the student participants a scenographic video performance was developed by way of example on a facade of the “Kaserne Basel” and performed during the festival as an architectural-projection. The aim of the workshop was to impart a deeper understanding of content issues and technical aspects of Lumentecture – i.e. the site-specific projection to architecture.
In particular, possible scenographic and dramaturgical means of communication through a Lumentecture production were to be explored.
As part of the accompanying EXHIBIT! - symposium Thorsten Bauer and Till Botterweck gave an one-hour speech on the previous work and the continuative artistic approach of URBANSCREEN. The presentation of the workshop concept and extracts of the results (following it) were explained in more detail towards the end of the speech.
Student participants in the workshop:
Stephan Athanas
Christoph Drews
Sina Kähler
Oleg Klassen
Jannis Reger
Ana Ricardo
Kurt Schuwey
Leila Tobassomi
Michel Winterberg
Yoav David
Realized with: Wings VIOSO Server
VIOSO.com
more on urbanscreen.com
Mr. Beam created a unique physical 3D video-mapping experience by turing a white living room into a spacious 360° projection area.
This technique allowed him to take control of all colors, patterns and textures of the furniture, wallpapers and carpet. All done with 2 projectors.
mr-beam.nl
Shpongletron is a videomapped stage that was created specifically for the 2011 Shpongle (Simon Posford DJ Set) US Tour by Coast II Coast and VJ Zebbler.
The Ice Book is a miniature theatre show, a pop-up book that comes to life as if by magic.
It tells the story of a mysterious princess who lures a boy into her magical world to warm her heart of ice. It is made from sheets of paper and light, designed to give a live audience an intimate and immersive experience of film, theatre, dance, mime and animation.
We created the show during a four month artist residency at the Kuenstlerdorf Schoeppingen in Germany. All we had was a 5D Mark ii, an old Macbook with After Effects, some builders lights and a green cloth that we improvised as a makeshift green-screen. Before we started we had no idea how to make pop-up books let alone how we could combine them with projections. With a lot of care, love and arguing the idea eventually came to life.
For information on touring dates in 2011 please check the website: theicebook.com
Thanks.
Davy & Kristin McGuire
This project is Huge. Amazing work here. 657m x 33m video wall using 27 Christie Roadster S+20K DLP® projectors displaying more than 400 images, animations and videos in the 40-minute show to help commemorate Quebec City’s 400th Anniversary.
Check out Easyweb’s latest showreel. Nice work.
Projection Mapping using 144,000 lumens worth of projectors at floodlit venue Nov 2010 by deepvisual for Insight Lighting
These projections were set up within 6 minutes of being on site. Now thats fast. And aligned with intricate detail. Nice work.
3D Projection Mapping 2011 at Marble Arch London
by deepvisual
Nosaj Thing vs. Aalto @ LUNCHMEAT 2010
Show of “Nosaj Thing & Aalto” at Lunchmeat Festival 2010 hold in MeetFactory = the best club and art space in Prague / Czech republic.
Romain Tardy alias Aalto spent 14 days before the performance in the first Lunchmeat’s art residency. He prepared the stage design and unique visual show for Nosaj Thing. Small team of carpenters helped him to construct the wooden base, which was coveder by more than 500 polystyrene triangles.
On 22, 23 & 24 November 2010, H&M brought their flagship store in Amsterdam to live with a 3D projection mapping on the historic building. For over 3 minutes, guests and a gathered crowd enjoyed a surreal fairytale of light and magical effects. A red ribbon, wrapped around the building, untangles and transformed the building into a colorful dollhouse where nothing is what it seems.
Agency: Muse Amsterdam (www.muse.nl),
Production: MrBeam, Mickey Did It,BeamSystems.
This is a unique concept. Well done.
RE: is an audiovisual installation by Bram Snijders (Sitd) and Carolien Teunisse (check profile for full description) and was part of ‘Borderless Reality,’ an exhibition co-organized by art center nabi, ISMAR 2010 and V2_Institute for the Unstable Media.
It explored a borderless world developed from the point where physical reality and virtual layer become entangled in augmented and mixed reality technologies.
Process -
Artists developed low polygon forms from basic primitives and through a series of deformations and replications produced a structure with minimal data. These structures where then developed (made planar) in order for them to be printed two dimensionally.
This enabled the surface to be re-constructed backto its original 3D form. As the object exists in 3D in both digital and analogue form this allows us to project animations and graphic back onto the object from the digital version with relative accuracy. In effect the form exists in digital and analogue spaces simultaneously.
The analogue and digital spaces are converging into what has become known as Augmented Space or Augmented Reality. This convergence will accelerate in the near future as LED architectural surface technology and motor actuators become cheaper.
- David Hall
This is the work from David Hall’s studio class in IDAS Hongik.
2010.10.29 - 2010.11.11 At the corner gallery, Samchung Dong, Seoul, Korea.